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pub trait AnimationExt: 'static {
Show 14 methods fn state(&self) -> AnimationState; fn target(&self) -> AnimationTarget; fn value(&self) -> f64; fn widget(&self) -> Widget; fn pause(&self); fn play(&self); fn reset(&self); fn resume(&self); fn skip(&self); fn set_target<P: IsA<AnimationTarget>>(&self, target: Option<&P>); fn connect_done<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId; fn connect_state_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_target_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_value_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
}

Required methods

Implementors