Struct gsk4_sys::GskGLShaderClass
source · [−]#[repr(C)]pub struct GskGLShaderClass {
pub parent_class: GObjectClass,
}
Fields
parent_class: GObjectClass
Trait Implementations
sourceimpl Clone for GskGLShaderClass
impl Clone for GskGLShaderClass
sourcefn clone(&self) -> GskGLShaderClass
fn clone(&self) -> GskGLShaderClass
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for GskGLShaderClass
impl Debug for GskGLShaderClass
impl Copy for GskGLShaderClass
Auto Trait Implementations
impl RefUnwindSafe for GskGLShaderClass
impl !Send for GskGLShaderClass
impl !Sync for GskGLShaderClass
impl Unpin for GskGLShaderClass
impl UnwindSafe for GskGLShaderClass
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more