Struct glib::MainContext
source · [−]#[repr(transparent)]pub struct MainContext { /* private fields */ }
Implementations
sourceimpl MainContext
impl MainContext
pub fn new() -> MainContext
pub fn dispatch(&self)
pub fn is_owner(&self) -> bool
pub fn iteration(&self, may_block: bool) -> bool
pub fn pending(&self) -> bool
pub fn wakeup(&self)
pub fn default() -> MainContext
pub fn thread_default() -> Option<MainContext>
pub fn ref_thread_default() -> MainContext
sourceimpl MainContext
impl MainContext
pub fn prepare(&self) -> (bool, i32)
pub fn find_source_by_id(&self, source_id: &SourceId) -> Option<Source>
sourcepub fn invoke<F>(&self, func: F) where
F: FnOnce() + Send + 'static,
pub fn invoke<F>(&self, func: F) where
F: FnOnce() + Send + 'static,
Invokes func
on the main context.
If the current thread is the owner of the main context or the main context currently has no
owner then func
will be called directly from inside this function. If this behaviour is
not desired and func
should always be called asynchronously then use MainContext::spawn
glib::idle_add
instead.
sourcepub fn invoke_with_priority<F>(&self, priority: Priority, func: F) where
F: FnOnce() + Send + 'static,
pub fn invoke_with_priority<F>(&self, priority: Priority, func: F) where
F: FnOnce() + Send + 'static,
Invokes func
on the main context with the given priority.
If the current thread is the owner of the main context or the main context currently has no
owner then func
will be called directly from inside this function. If this behaviour is
not desired and func
should always be called asynchronously then use MainContext::spawn
glib::idle_add
instead.
sourcepub fn invoke_local<F>(&self, func: F) where
F: FnOnce() + 'static,
pub fn invoke_local<F>(&self, func: F) where
F: FnOnce() + 'static,
Invokes func
on the main context.
Different to invoke()
, this does not require func
to be
Send
but can only be called from the thread that owns the main context.
This function panics if called from a different thread than the one that owns the main context.
Note that this effectively means that func
is called directly from inside this function
or otherwise panics immediately. If this behaviour is not desired and func
should always
be called asynchronously then use MainContext::spawn_local
glib::idle_add_local
instead.
sourcepub fn invoke_local_with_priority<F>(&self, _priority: Priority, func: F) where
F: FnOnce() + 'static,
pub fn invoke_local_with_priority<F>(&self, _priority: Priority, func: F) where
F: FnOnce() + 'static,
Invokes func
on the main context with the given priority.
Different to invoke_with_priority()
, this does not require func
to be
Send
but can only be called from the thread that owns the main context.
This function panics if called from a different thread than the one that owns the main context.
Note that this effectively means that func
is called directly from inside this function
or otherwise panics immediately. If this behaviour is not desired and func
should always
be called asynchronously then use MainContext::spawn_local
glib::idle_add_local
instead.
sourcepub fn with_thread_default<R, F: Sized>(&self, func: F) -> Result<R, BoolError> where
F: FnOnce() -> R,
pub fn with_thread_default<R, F: Sized>(&self, func: F) -> Result<R, BoolError> where
F: FnOnce() -> R,
Call closure with the main context configured as the thread default one.
The thread default main context is changed in a panic-safe manner before calling func
and
released again afterwards regardless of whether closure panicked or not.
This will fail if the main context is owned already by another thread.
sourcepub fn acquire(&self) -> Result<MainContextAcquireGuard<'_>, BoolError>
pub fn acquire(&self) -> Result<MainContextAcquireGuard<'_>, BoolError>
Acquire ownership of the main context.
Ownership will automatically be released again once the returned acquire guard is dropped.
This will fail if the main context is owned already by another thread.
sourceimpl MainContext
impl MainContext
sourcepub fn channel<T>(priority: Priority) -> (Sender<T>, Receiver<T>)
pub fn channel<T>(priority: Priority) -> (Sender<T>, Receiver<T>)
Creates a channel for a main context.
The Receiver
has to be attached to a main context at a later time, together with a
closure that will be called for every item sent to a Sender
.
The Sender
can be cloned and both the Sender
and Receiver
can be sent to different
threads as long as the item type implements the Send
trait.
When the last Sender
is dropped the channel is removed from the main context. If the
Receiver
is dropped and not attached to a main context all sending to the Sender
will fail.
The returned Sender
behaves the same as std::sync::mpsc::Sender
.
sourcepub fn sync_channel<T>(
priority: Priority,
bound: usize
) -> (SyncSender<T>, Receiver<T>)
pub fn sync_channel<T>(
priority: Priority,
bound: usize
) -> (SyncSender<T>, Receiver<T>)
Creates a synchronous channel for a main context with a given bound on the capacity of the channel.
The Receiver
has to be attached to a main context at a later time, together with a
closure that will be called for every item sent to a SyncSender
.
The SyncSender
can be cloned and both the SyncSender
and Receiver
can be sent to different
threads as long as the item type implements the Send
trait.
When the last SyncSender
is dropped the channel is removed from the main context. If the
Receiver
is dropped and not attached to a main context all sending to the SyncSender
will fail.
The returned SyncSender
behaves the same as std::sync::mpsc::SyncSender
.
sourceimpl MainContext
impl MainContext
sourcepub fn spawn<F: Future<Output = ()> + Send + 'static>(&self, f: F) -> SourceId
pub fn spawn<F: Future<Output = ()> + Send + 'static>(&self, f: F) -> SourceId
Spawn a new infallible Future
on the main context.
This can be called from any thread and will execute the future from the thread
where main context is running, e.g. via a MainLoop
.
sourcepub fn spawn_local<F: Future<Output = ()> + 'static>(&self, f: F) -> SourceId
pub fn spawn_local<F: Future<Output = ()> + 'static>(&self, f: F) -> SourceId
Spawn a new infallible Future
on the main context.
The given Future
does not have to be Send
.
This can be called only from the thread where the main context is running, e.g.
from any other Future
that is executed on this main context, or after calling
with_thread_default
or acquire
on the main context.
sourcepub fn spawn_with_priority<F: Future<Output = ()> + Send + 'static>(
&self,
priority: Priority,
f: F
) -> SourceId
pub fn spawn_with_priority<F: Future<Output = ()> + Send + 'static>(
&self,
priority: Priority,
f: F
) -> SourceId
Spawn a new infallible Future
on the main context, with a non-default priority.
This can be called from any thread and will execute the future from the thread
where main context is running, e.g. via a MainLoop
.
sourcepub fn spawn_local_with_priority<F: Future<Output = ()> + 'static>(
&self,
priority: Priority,
f: F
) -> SourceId
pub fn spawn_local_with_priority<F: Future<Output = ()> + 'static>(
&self,
priority: Priority,
f: F
) -> SourceId
Spawn a new infallible Future
on the main context, with a non-default priority.
The given Future
does not have to be Send
.
This can be called only from the thread where the main context is running, e.g.
from any other Future
that is executed on this main context, or after calling
with_thread_default
or acquire
on the main context.
sourcepub fn block_on<F: Future>(&self, f: F) -> F::Output
pub fn block_on<F: Future>(&self, f: F) -> F::Output
Runs a new, infallible Future
on the main context and block until it finished, returning
the result of the Future
.
The given Future
does not have to be Send
or 'static
.
This must only be called if no MainLoop
or anything else is running on this specific main
context.
Trait Implementations
sourceimpl Clone for MainContext
impl Clone for MainContext
sourceimpl Debug for MainContext
impl Debug for MainContext
sourceimpl Default for MainContext
impl Default for MainContext
sourceimpl Hash for MainContext
impl Hash for MainContext
sourceimpl LocalSpawn for MainContext
impl LocalSpawn for MainContext
sourcefn spawn_local_obj(
&self,
f: LocalFutureObj<'static, ()>
) -> Result<(), SpawnError>
fn spawn_local_obj(
&self,
f: LocalFutureObj<'static, ()>
) -> Result<(), SpawnError>
Spawns a future that will be run to completion. Read more
sourcefn status_local(&self) -> Result<(), SpawnError>
fn status_local(&self) -> Result<(), SpawnError>
Determines whether the executor is able to spawn new tasks. Read more
sourceimpl Ord for MainContext
impl Ord for MainContext
sourceimpl PartialEq<MainContext> for MainContext
impl PartialEq<MainContext> for MainContext
sourcefn eq(&self, other: &MainContext) -> bool
fn eq(&self, other: &MainContext) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &MainContext) -> bool
fn ne(&self, other: &MainContext) -> bool
This method tests for !=
.
sourceimpl PartialOrd<MainContext> for MainContext
impl PartialOrd<MainContext> for MainContext
sourcefn partial_cmp(&self, other: &MainContext) -> Option<Ordering>
fn partial_cmp(&self, other: &MainContext) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
sourceimpl Spawn for MainContext
impl Spawn for MainContext
sourceimpl StaticType for MainContext
impl StaticType for MainContext
sourcefn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of Self
.
impl Eq for MainContext
impl Send for MainContext
impl StructuralEq for MainContext
impl StructuralPartialEq for MainContext
impl Sync for MainContext
Auto Trait Implementations
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> StaticTypeExt for T where
T: StaticType,
impl<T> StaticTypeExt for T where
T: StaticType,
sourcefn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.
sourceimpl<T> ToClosureReturnValue for T where
T: ToValue,
impl<T> ToClosureReturnValue for T where
T: ToValue,
fn to_closure_return_value(&self) -> Option<Value>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> ToSendValue for T where
T: Send + ToValue + ?Sized,
impl<T> ToSendValue for T where
T: Send + ToValue + ?Sized,
sourcefn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
Returns a SendValue
clone of self
.