pub trait ToplevelExt: 'static {
Show 37 methods fn begin_move(
        &self,
        device: &impl IsA<Device>,
        button: i32,
        x: f64,
        y: f64,
        timestamp: u32
    ); fn begin_resize(
        &self,
        edge: SurfaceEdge,
        device: Option<&impl IsA<Device>>,
        button: i32,
        x: f64,
        y: f64,
        timestamp: u32
    ); fn focus(&self, timestamp: u32); fn state(&self) -> ToplevelState; fn inhibit_system_shortcuts(&self, event: Option<impl AsRef<Event>>); fn lower(&self) -> bool; fn minimize(&self) -> bool; fn present(&self, layout: &ToplevelLayout); fn restore_system_shortcuts(&self); fn set_decorated(&self, decorated: bool); fn set_deletable(&self, deletable: bool); fn set_icon_list(&self, surfaces: &[Texture]); fn set_modal(&self, modal: bool); fn set_startup_id(&self, startup_id: &str); fn set_title(&self, title: &str); fn set_transient_for(&self, parent: &impl IsA<Surface>); fn show_window_menu(&self, event: impl AsRef<Event>) -> bool; fn supports_edge_constraints(&self) -> bool; fn is_decorated(&self) -> bool; fn is_deletable(&self) -> bool; fn fullscreen_mode(&self) -> FullscreenMode; fn set_fullscreen_mode(&self, fullscreen_mode: FullscreenMode); fn is_modal(&self) -> bool; fn is_shortcuts_inhibited(&self) -> bool; fn startup_id(&self) -> Option<GString>; fn title(&self) -> Option<GString>; fn transient_for(&self) -> Option<Surface>; fn connect_decorated_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_deletable_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_fullscreen_mode_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_icon_list_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_modal_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_shortcuts_inhibited_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_startup_id_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_state_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_title_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; fn connect_transient_for_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
}

Required methods

Implementors